ID:260455
 
In my output window, i can actually drag my mouse over the text and select it, i dont want this to be possible.
You can probably use javascript to disable it.
In response to Miran94
Since it's a RichEdit control, javascript isn't going to work. You could try using a Label instead of an Output, with a skin background or colour settings to make it look like an Output, though you won't be able to do any of the cool stuff like output icons or use links.
In response to Hazman
Hazman wrote:
Since it's a RichEdit control, javascript isn't going to work. You could try using a Label instead of an Output, with a skin background or colour settings to make it look like an Output, though you won't be able to do any of the cool stuff like output icons or use links.

What if you display everything on the browse?
In response to Miran94
Miran94 wrote:
What if you display everything on the browse?

Displaying it in a browser control would allow you to disable text selection through javascript, but it comes with a whole slew of other problems that make it less convenient than an output control. If you're not fairly experienced with javascript, I wouldn't suggest this method.
Super Silly Stuart wrote:
In my output window, i can actually drag my mouse over the text and select it, i dont want this to be possible.

I honestly don't see the point. Why wouldn't you want anyone to be able to select text?

Lummox JR
In response to Lummox JR
for the following reasons, first off, if i select text, in my game, i move under the place i selected text, and my regular mouse icon appears again, instead of the little text editing/selecting mouse thing.

the next reason is because in this new version of byond, im gonna make a text output thing, so there is copy link buttons, and copy message buttons, instead of just selecting the text, that way once they report w/e to me, such as vulgar language or w/e i can know exactly what the guy said, instead of them only copying like SOME of the message.
In response to Super Silly Stuart
The aesthetic concerns there really don't make any sense to me. As for abuse reports, trying to disable selections for the purpose of getting more info is probably pointless--especially since in your own game you can easily just keep a record yourself.

Lummox JR
In response to Lummox JR
ok then, but still, i need to be able to make the mouse show as the icon i made in byond no matter what the mouse is moused over and such, because this would help a lot, since in my game, i wanna make it so they cant select any text for the reasons that i dont want them to select text, and make it look a bit ugly...also i think theirs a way in javascript, so ill try and use java to disable that.
In response to Super Silly Stuart
Super Silly Stuart wrote:
ok then, but still, i need to be able to make the mouse show as the icon i made in byond no matter what the mouse is moused over and such, because this would help a lot, since in my game, i wanna make it so they cant select any text for the reasons that i dont want them to select text, and make it look a bit ugly...also i think theirs a way in javascript, so ill try and use java to disable that.

As was already pointed out in this thread, you can't use JavaScript on the output control.

Lummox JR
In response to Lummox JR
ah, o well, thx..., i didnt realize...