ID:259579
 
Well..in the e-mail it says:

Lack of helpfiles, please resubmit this game when you add some sort of help
system.


Just wondering what it means by 'help system'.


Flash
They mean something that tells people how to play the game. The game controls might be obvious to you, since you made them, but they won't necessarily be so for anyone else.

The easiest way to make a help system is to write some instructions down in a text or HTML file, and then have a help() command that makes this display in the browser window. Even lazier, you could just make the file and have it included in the game's package.
In response to Lesbian Assassin
Or you could use <shameless plug>Crispy.HelpSys</shameless plug>.
Flash_war wrote:
Well..in the e-mail it says:

Lack of helpfiles, please resubmit this game when you add some sort of help
system.


Just wondering what it means by 'help system'.

For details on game requirements, see:

http://www.deadron.com/byond/ ByondBwicki.dmb?ByondGameChannel
In response to Crispy
Your help thingy is nifty Crispy..one question though..how would I make it link to an img in the game? or would I need to put it up on the net?


Flash
In response to Flash_war
Thanks. :)

To display an image in there, put this in before you display the help window:

<code>usr << browse_rsc('icon.dmi')</code>

Then put
<img src='icon.dmi'>
in the help text.

I might actually put this functionality into the library. Thanks for the idea!
In response to Crispy
What about for an icon state?
In response to Flash_war
Sheesh, you have to make it difficult for me don't ya... :P

After some research, I think this should work:

<code>usr << browse_rsc(icon('icon.dmi',"someiconstate"),'blah.dmi')</ code>

If you want a specific direction, just specify it in icon():

<code>usr << (icon('icon.dmi',"someiconstate",NORTHWEST),'blah.dmi')</ code>

BTW, this is getting incredibly off topic. :P
In response to Crispy
Wanna move it to the code problems or something..?

BTW do I put it under datum/helpsys/main?
In response to Flash_war
You should have a bit somewhere in your code that actually displays the help system (calls the datum's display proc). Put it there, not in the datum. The <img> bit goes in the datum (in the help text to be exact), but the other bit goes in the code that tells the help system to display itself.
In response to Crispy
Well..I put it in there and stuff but it doesn't work when I put <img src='turfs.dmi'> it just came up with one of those Xs where the pic is suppose to be
In response to Flash_war
Post your code and I'll have a look at it (it might be an idea to start a new thread in in Code Problems).
In response to Crispy
Nevermind..I fixed the problem..so it'd be like this:

usr << browse_rsc(icon('turfs.dmi',"grass"),"turfs.dmi")

Then if you want to link to the img in the help file just put this in the text..

<img src=turfs.dmi>

Edit:

So then actually it'd be like this if you wanted multiple ones..

usr << browse_rsc(icon('icon.dmi',"icon_state"),"img1")
usr << browse_rsc(icon('icon.dmi',"icon_state"),"img2")
etc.