I have been hearing about BYOND's Public Push for quite some time now... just what does this push entail? Will I see advertisments on my TV? Will my newspaper have ads for BYOND in it? I have, in my time in BYOND, publicised BYOND in three places: A school newspaper, a dual-township newspaper, and an online paper. What is Dantom going to do?
And, by the way, I reiterate that skins should really be put in place before the push is made... if FIREking and Nadrew can add custom skins from their home computers, I wouldn't imagine that it would be a great bother to move this item to the top of the List. If I underestimate the work needed to implement skins into BYOND's Dream Seeker, please forgive me for being out of place.
-Lord of Water
ID:259429
Dec 4 2001, 8:43 am
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Lord of Water wrote:
And, by the way, I reiterate that skins should really be put in place before the push is made... if FIREking and Nadrew can add custom skins from their home computers, I wouldn't imagine that it would be a great bother to move this item to the top of the List. If I underestimate the work needed to implement skins into BYOND's Dream Seeker, please forgive me for being out of place. I suspect the real difficulty in skinning is to implement it in a robust fashion, instead of taking a quick-and-dirty approach. The problem with end-user modifications is that they're designed to work just for the person making them. However, a lot more effort seems to be going on with the engine than with the interface, with the intention of removing some long-standing bugs, making some operations run smoother, providing new functionality, etc. Given some of the things I believe are going to be in the big public release, I'm really excited about it; to these things, skinning takes a cramped back seat. Lummox JR |
In response to Lummox JR
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Lummox JR wrote:
Given some of the things I believe are going to be in the big public release, I'm really excited about it; to these things, skinning takes a cramped back seat. I would agree, though, that skinning is pretty important. It is important because so many people seem to think it is, and therefore not having it is probably losing us some developers, in part just on how existing games look when they look at them. I never have any personal inclination to use such functionality, though I suspect once it is there we'll think of some nice ways to use it and I'll wonder how we lived without it. The other side, as you mention, is that people need to understand that some of the most important features take the longest to happen, because they require a lot of thinking and debate. Overlays and layers came about after quite a lot of discussion, demoing of possibilities, figuring out how it should work...and now they are crucial to many games. Skins are just at the beginning of that, as I can imagine hearing Tom musing about what the general way of providing the functionality should be. In the meantime, the pressuring is useful too...it serves as a barometer for how much it matters. To my mind, the fact that some have gone so far as to hack it into their copies of BYOND tells me a lot, and increased the importance of adding it in someday. |
In response to Gughunter
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I assume Dantom will focus primarily on Internet advertising for now. The costs of other media can add up pretty fast. (And besides, the target audience is Internet users!) Maybe, but I've still got my fingers crossed for secret mind-control satellites beaming advertisments directly into the brains of the unsuspecting populace. I think ninjas should somehow be involved, too, though I'm not sure where they would fit into this scheme. |
In response to Leftley
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Leftley wrote:
I assume Dantom will focus primarily on Internet advertising for now. The costs of other media can add up pretty fast. (And besides, the target audience is Internet users!) Think "The Simpsons". We could train a ninja to leap through apartment buildings and hang diskettes, each containing a copy of BYOND, from every door. |
In response to Spuzzum
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Spuzzum wrote:
Think "The Simpsons". We could train a ninja to leap through apartment buildings and hang diskettes, each containing a copy of BYOND, from every door. Thats quite a squeeze for one little disk. byond is over 2 megs compressed. |
In response to Ernie Dirt
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Ernie Dirt wrote:
Spuzzum wrote: But they'd be ninja diskettes. |
In response to Leftley
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lol
(yes, that's all) |
In response to SuperAshing
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...or we can always put it on a zip disk or a few 3 1/2 floopy's :)
Stealth2k |
Lord of Water wrote:
I have been hearing about BYOND's Public Push for quite some time now... just what does this push entail? The main thing this entails is actually not advertising, though some promotion on the Internet may be in order. The main thing is simply to do a better job of adapting to the target audience. We are starting to get an increasingly large amount of traffic, so we just need to improve the experience of first-time viewers. Right now, BYOND is in a bit of a crisis, because it gained a lot of popularity with DragonBallZ fans and then others fealt that DBZ people just invaded BYOND as a whole. That's one of the reasons we are working on a new channel system so that different interest groups can have their own focal point and not get on each other's nerves too much. There will even be forums for each of these channels once we get done. We are just starting to turn some of this stuff on now, so stick with us while we try to adapt! --Dan |
In response to Dan
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This sounds like a good plan. I like the new channel system, though I can see it's potential to be abused like the Projects games are... we'll just have to see what happens.
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I assume Dantom will focus primarily on Internet advertising for now. The costs of other media can add up pretty fast. (And besides, the target audience is Internet users!)