When i test run my game, AOH, it starts good, but about 2 or 3 minutes in to the game it starts laging, is it possable to have to many sleep proc's going at once?
And ok, is there a way to make an NPC(when Bumped) to say soming, then check a few var's and if the Mob's strangth, MaxHealth,Speed,etc,etc. If it is at the right amount, change the mobs icon?
~~~~~~JOS~~~~~~
ID:259422
Nov 19 2001, 2:10 pm
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In response to GateGuardian
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heh, i'f tryed something like that, but it all ways ends up the NPC changing icons,But i'll look in the the lag thing, thanks Gate
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As for the other code, sure, that's easy.
proc/Bumped()
mob/Bump(M)
M.Bumped()
mob/trainer/Bumped()
if(yadda)
//do the stuff you wanted.
However, questions like this are usually better asked at Newbie Central.