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In response to Rudwh2009
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It's definitely better, but think about how you walk normally. If you have to, go to a mirror and walk in place. More than just your lower legs and arms move when you walk. Everything should flow together nicely.
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In response to Albro1
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In response to Rudwh2009
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Yeah. I'm no pixel artist, but the upper body looks fine to me.
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In response to Albro1
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In response to Rudwh2009
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Your arms are bending on the SOUTH state I think that you should have them bending on this state as well.
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In response to Akto
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Oh. Thank You.
However, when I tested these icons in Icon Ultima, they looked rather stiff. Is there a way to make them look more natural? |
In response to Rudwh2009
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Add more states of the animation.
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In response to Rudwh2009
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You need to actually bend the legs during the animation. Surely you dont walk with your legs straight the entire time.
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In response to Boxcar
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Pshhh.. I do! :3
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In response to Rudwh2009
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Could you post the whole animation?If there is one
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In response to MademanOne
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Oh Sadly, because this is my 2nd time working on a base icon. (Well almost 2nd time working on a icon as a whole)
I only made this state, and went straight to walking state (yet another failutre). But neither of them are great... I guess I'm not much of a pixel artist. MademanOne wrote: Could you post the whole animation?If there is one |
In response to Rudwh2009
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I saw your animations....Very stiff(fankeinsteinish)....Since your Base is quite big it needs more detail than a pokemon style base.By detail i mean your animation will need more states to completely look natural 6-8 to be exact.
http://cyberdog.wikispaces.com/file/view/WalkCycle_Side.jpg/ 30505746/WalkCycle_Side.jpg Look here this is a simple walking animation for your type of base.....the red guy you see there needs to be added en the end again but opposite legs crossing. |
In response to Rudwh2009
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Rudwh2009 wrote:
Oh Sadly, because this is my 2nd time working on a base icon. (Well almost 2nd time working on a icon as a whole) Your base says different,You can achieve what you want just need to work a little more,you think all of us who pixel/sprite reached this height of skill in a day? |
In response to MademanOne
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MademanOne wrote:
I saw your animations....Very stiff(fankeinsteinish)....Since your Base is quite big it needs more detail than a pokemon style base.By detail i mean your animation will need more states to completely look natural 6-8 to be exact. Ah, thank you for the link! Now I will find one like that for the south and north walking state and redo the whole thing. |
In response to Akto
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In response to Rudwh2009
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It seems pro,you sure you didnt steal it???
JK looks awesome just needs animation. |
In response to MademanOne
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In response to MademanOne
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MademanOne wrote:
Rudwh2009 wrote: lol That's what I've been trying to tell everyone who I have instructed... |
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I changed it up as you said. How is that?