ID:258468
 
This will be a big WIP thread, even if some pieces are finished. These are going to be random Icons from my game, as I see fit. :D I am including the dates on every peice, so you can see when I first posted it, and any updates to the piece.

The game is based of the Anime Naruto, big surprise.

(Posted May 13, 2009)(Updated May 15, 2009)

Skill Bar

(Posted May 13, 2009)(Updated May 15, 2009)

Health, Chakra, And Exp. Empty Black Space is for the Game Name.
(Colors are just for example. Ill mess around with the pallete later, but with the same style as shown here.)


Comments and Crits?


Also



The colours your using in the in the dither(No clue why you are dithering) are of diffrent tones.

Hope it helps.
In response to Chris-g1
Yeah, AA would help in some places. As for the dither? Im not to sure. On the Health bar it was for the cool pattern. XD
In response to W1ldr3x
Look up dither techniques and u will see what I'm talking about plus yours does not even work with your light source, go to the pixel joint forum, there's a lot of possitive links on dither there
In response to Chris-g1
Not Exactly getting you there.

Not matching my light source? I wasn't trying to include one on my Health bar. And the Dithering on that isn't truly a dither, more of a pattern.

And on the colors. Not following you there either.
In response to W1ldr3x
W1ldr3x wrote:
Not Exactly getting you there.

Not matching my light source? I wasn't trying to include one on my Health bar. And the Dithering on that isn't truly a dither, more of a pattern.

And on the colors. Not following you there either.

I was talking about the dither on the scroll which i pointed out in the inlarged image, Also whats not to get, your taking it into a different direction and its not a ball...

Your colours are not the same tone of shade on both hud bars and for your information dither is a pattern :)

In response to Chris-g1
Update. :D

Check the first post.

End of scroll where it rolls up looks squarish should be more round

In response to Superfetch
In response to Chris-g1
Looks more like wood. O_o

But, ill toy with it, See whatever I can do. XD
In response to W1ldr3x
Got around to not being lazy,
Update.

In response to W1ldr3x
Decided I wanted to scrap all the past work on the thread so far. I'm going for a sort of RPG game for now. Going for a sort of MORPG Game type gameplay, and for now, I have a few turfs.


Seafloor



I know the last two overlays were a bit too much in change, going to work on that later so it looks more smooth.

Comments and Crits?
In response to W1ldr3x
Did you use any references?
In response to W1ldr3x
Wow, interesting. I'm guessing it would be underneath a transperent water icon?

I would say the outlines of the pebbles would be too dark, but it looks pretty good in how it's used, so I think it's great.
In response to Zack101
No ref.
And, I was thinking about softening the outlines on the pebbles too. If I get some free time soon I will play around with it, and make a few more turfs. :P
In response to W1ldr3x
Might wanna look at real sea floor then, because no offense but that looks nothing like it.

http://blogs.nature.com/news/thegreatbeyond/ sea-floor%20GETTY.BMP

or

http://image30.webshots.com/31/4/16/89/ 248741689GwHYdi_fs.jpg

2nd one is more rocky, more like yours.

Then again you might not want it realistic so this whole post could be pointless =.= lol
In response to Superfetch
I guess I shouldn't have said sea floor. More of rocky bottom, like you would find in a man made pond, I guess.
In response to W1ldr3x
Then its awesome! =]
In response to Superfetch


Grass. You know, that stuff on the ground? Yeah, that.
In response to W1ldr3x
The colour of the grass basicly shows the health of it also, the browner the grass the less healthy.
Also grass may GROW up, but that doesn't mean it stays uniform 90 degrees it droops, and sometimes doesn't grow at 90 degree anglw at al, also try adding highlights to the greener grasses.
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