Hey all friend of mine told me to post this here.
Looking for constructive critisim on this.
ID:258449
Apr 9 2009, 4:36 pm
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Apr 10 2009, 1:07 pm
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i would recommend to not add so much detail to it cuz it looks like he has a lot of cuts or bumps o.o and maybe make him less stiff he looks like there forcing him o.o and u may wanna look at the Human body from what im seeing it looks more like a deform human no disrespect of course just look on some tutorials for line art that's all i have to say :o
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In response to Dark_Production
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Accually, You want LOTS of detail. It was how you used your colors that made it look like he had cuts. Using your outline color made it stand out, like a cut, or something of the sort.
I made a edit showing you the steps you would want to shade a human. I did not change your line art incase you were going for a certain style. First I redid your outline. Next, I erased the shading, leaving only a base color.Then I added some highlights with the lightest color. Last, I added some shadows. At the End, I changed your pallete, adding some contrast to make details stand out. I also made it more flesh toned. |
In response to W1ldr3x
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Awesome replies and edit.
I'm planning on redoing the whole base but the examples you have given will give me a great basis to work from. Thanks a lot :) |
In response to Xuiryus
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My only advice beyond that is study human anatomy a lot. It helps :D
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In response to W1ldr3x
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haha I will.
I was thinking to myself the other night. "Thats such an obvious thing to look up yet I've never done it when making a human character" Thanks again Wild ;) |