Well If you haven't read it please read it and participate
http://www.byond.com/members/PixelArt/forum?id=3885
Anyways I just wanted to post what I got so far and maybe you can get an Idea on how to make yours
ID:258031
Apr 9 2008, 10:04 am
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This was *going* to be my entry. But I'm not sure I can make it work for the 2x Tile size; and it's also not a 100% unique character, in that it's a Bleach Inspired Character.
Regardless, I thought I'd show some progress. I may just end up doing something different; but I thought it might be nice, at least, to show a slightly different approach to the character designs. |
In response to SeijiTataki
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SeijiTataki wrote:
This was *going* to be my entry. But I'm not sure I can make it work for the 2x Tile size; and it's also not a 100% unique character, in that it's a Bleach Inspired Character. looks nice :) if we are all going to do this then we should decide on if its a two tile or one tile because it would look weird a one tile fighting a two tile lol |
In response to Evil-D123
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I have to say I like the way these sprites are coming out.
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In response to SeijiTataki
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Just another update. More or less finished with the body - might make some final adjustments to the hair (which looks a bit plainer than I'd like, in some places).
Main problem, if I do stick with this entry, is possibly having to redo the pose to fit the weapons. (The character uses a two sword fighting style) Edit (April 10th) Playing around with some stances/poses. It's gone past the set size, now; here i'm just seeing if the weapons placement work. Feel free to give opinions on which version you like; A, B, or C |
In response to Evil-D123
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Evil-D123 wrote:
Nidaime Hokage wrote: i decided to make a biiger ninja lol |
In response to Evil-D123
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yes the ulqiora icon is not mine but im gona use this but i will be adding my own efects on it and midnight (Nadame) u know y i used this chracter xD . but any ways ,my own custom blast its already done and animated and thers more but midnight let me know when u want me to start mapping and or w.e . talk to me on MSN |
In response to DimondBlood
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Nidaime wrote:
-Must be a custom character(edits don't count) Sorry dude, you should post your own original charecter .. no ris or edits allowed... |
In response to Pandora'sSecret
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never ever ever never nerver ever ever and hmmm never lol
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In response to Akto
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Thats great the only thing is that we were thinking on changing the scale to 64 by 64
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In response to Nidaime Hokage
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I can always do a better one. 64 x 64? It should be 64 x 32... 64 x 64 would be to big and would have overlay problems.
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In response to Akto
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When they turn it into dmi it will become 96x64 to avoid the overlay problems
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Nidaime Hokage wrote:
Well If you haven't read it please read it and participateAlright since we change the scale of the icons I remade mine and here is what I got |
In response to SeijiTataki
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The size has been enlarge so you don't have to worry about that
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In response to SeijiTataki
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SeijiTataki wrote:
Just another update. More or less finished with the body - might make some final adjustments to the hair (which looks a bit plainer than I'd like, in some places). I love the C version. Keep up the good work! |
In response to SeijiTataki
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Nice, I like a. I mite make one, you made me wanna make a sort of anime character now Xd
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Each character should have a certain amount of moves like in brawl such as this...
Key: ->Right Arrow, ^ Up Arrow, <- Leaf Arrow, v Down Arrow...() Hold -Basics A: Basic combo attacks such as: punch, kick, uppercut etc. S: Special attacks like: blowing fire, throwing shurikens, energy punch etc. ->: Move forward <-: Move backwards ^: Jump v: Duck Space: Taunt -A techniques ->/<- A[(A)]: A stronger combo move, but can't be connected and stronger if held, hit opponent forward ^ A[(A)]: A stronger combo move, but can't be connected and stronger if held, hit opponent upwards v A[(A)]: A stronger combo move, but can't be connected and stronger if held, hit opponent in any direction besides up, but involves your character duck or low to ground/ground swipe -S techniques ->/<- S: A special move that involves your character either close to the ground, or planted on the ground, usually involves the character slash,punching etc. forward ^ S: A move to get back on cliffs, involves character doing something to either throw them upwards, or something miscelenious if character floats like Kirby/ Jiggleypuff etc. v S: A special move USUALLY to block and or reflect attacks Well, that's all, I'll be making my character, and be welcome to update, because I think I may have missed stuff ^^ |
im new to this side scrolling stuff but is it like this?