I don't know if this should be under Developer help since it does involve programming, so, apologies in advance.
So, I want to do quest givers in a style ala World of Warcraft with a "!" over their head when they have an avaible quest for players to take. I am planning on doing this with overlays.
So how would I go about doing this? When the mob loads up via new(), check a variable on the client's mob and change that overlay based on what it is? Is there a better way to do this?
Edit: Now that I think about it new() is going to apply when the world first loads up, not when a client connects.
Thanks for any insight.
ID:2572361
May 17 2020, 9:04 pm
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May 17 2020, 10:03 pm
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You'd want to use /image objects, then you just output them selectively to the clients as they need them. There's a whole section of the guide about images.
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Thanks, I took a look at it and threw together a thing real quick.
Code: mob/verb/QuestTest() This was just to test to see if it adds the image on the target or not and then removes it. Using client.images, only the client will see it, correct? |