mob/Robots
New()
respawn = loc
src.Moving()
..()
mob/Robots/proc
Moving()
if(Target)
if(get_dist(src,Target)>=10 || Target.invisibility == 6)
Target = null
walk_to(src,respawn,0,0.5)
Problem description:
I'm having Mobs move back to their re-spawn point after chasing me for a bit, but they never actually get to their re-spawn point. They walk right up to it but never really walk on that spot. Am i doing something wrong?
For now, you'll just have to write your own movement loop to take it the rest of the way, or you could just teleport them if no one's watching.