C.mob << {"<a title ="[usr.key]" href=byond://?src=\ref[usr];action=pm><IMG SRC=\ref[usr.avatar] width="18" height="18"></a><b>\[[time2text(world.timeofday,"hh:mm")]\]</b> <b>[u_name]: </font></b>[NaughtyCheck(check_msg,C.mob.Config["f"])]"}
In my game, when a player talks, it displays their avatar. Then the time, their name, and then the player's text.
The avatar picture can be clicked on to bring up a PM window directed toward that player.
Never had a problem with this before but recently some players have been reporting this problem but only when using the Beta client which I'm not really working with at the moment.
Note that the code here has been something we've had in place for quite some time and it works perfectly fine in the stable release.
I've been going over the patch notes for the beta build and I cant seem to find any changes that would be causing this.
Anyone have any idea what's causing it?
At a quick glance you have an awkward space after your "title" parameter.