https://i.imgur.com/x1KJYQE.png
So I'm trying to work on an output in my game for when a match starts.
All together it's 65 individual images across 7 lines. As you can see from the image posted, I'm having problems with line spacing though.
The image is broken up in to multiple lines on purpose.
Line 1
Line 2 pad left - 26 characters for 1st players name - Line 2 pad right
Line 3
line 4 pad left - 1st player's avatar - line 4 center - 2nd player's avatar - line 4 pad right
Line 5
Line 6 pad left - 26 characters for 2nd players name - Line 6 pad right
Line 7
Im trying to find a way to eliminate the gaps between the images. Anyone have any suggestions here?
ID:2563997
Apr 23 2020, 12:44 am
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There is a more flashy animation that displays when a match starts on the map itself but its a big map. And I have a list of ongoing matches in a stat panel that players can click on to view those matches.
This is meant to be a more eye catching display as an announcement to the server when 2 players start a match rather than just a line of text saying "Player X and Player Y have started a match". If I can find a workaround for this, I can design the framework for it around the different types of matches. 2vs2. FFA. etc. |
You'll probably want to think of a more reliable means of outputting it, like a browser or displaying it on the map.