Descriptive Problem Summary: Having non-lating symbols in path to files appears to prevent the compilation entirely, only the first file succesfully opening and all sequential ones failing. (In my case it was my windows user folder that had russian symbols in it)
Numbered Steps to Reproduce Problem:
1. Have more than one file beside the .dme
2. Put your codebase into a folder with russian symbols in it
3. Attempt to compile
Code Snippet (if applicable) to Reproduce Problem: N/A
Expected Results: It compiles fine
Actual Results: 100 'unable to open file' errors
Does the problem occur:
Every time? Or how often? Every time
In other games? N/A
In other user accounts? N/A
On other computers? Every time
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? It started occuring on 513, and did not prior to it.(Visit http://www.byond.com/download/build to download old versions for testing.)
Workarounds: Putting it into path without non-latin characters.
ID:2546187
Feb 20 2020, 3:02 pm
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Resolved
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Feb 20 2020, 6:53 pm
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Moved to Beta Bugs since this is a beta issue. Can you edit your report to include the full version number?
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Done. To note, it happened in previous versions of 513 for me too, I just never bothered to report it till now as I just moved back to 512 when I saw the bug. Now after few months I tried it again and bug is still there.
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I wasn't able to reproduce this in Dream Maker but I was able to reproduce a problem running the game it compiled. I'll mark this as a universal bug since I'm sure the same issue you had is the one I had, just manifesting differently for some reason.
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Lummox JR resolved issue with message:
Opening files failed for some files in paths containing non-Latin characters. |