flick("Go", src)
// This will be like showing an animation of a NPC, or another mob.
Problem description:
I don't know if this is a problem with my source code or not. But just about ever since I updated BYOND to the latest beta build. Flick() hasn't been working, and rarely it will work randomly.
It doesn't seem to be an issue with /obj and only with non-player mobs.