Attacking normally (And possibly other actions too) Will cause you to stop running even if its toggled on. This is extremely annoying ,because it will force your basic attack dash to be so slow it'll never hit anything. While simultaneously forcing you to continue that dash until you do somehow hit them.
Running in general feels like something you always want to be doing, so I think it'd make more sense if walking was what toggling dash did, and running was the default.
At the very least it would be nice if attacking didn't toggle running off, or if attack dashes were always full speed.
ID:2538777
Jan 21 2020, 4:03 am
|
|||||||||||||
Resolved
| |||||||||||||