If you have questions, or you're interested in the game: please join our discord server.
The focus of the last couple of patches have been about updating the environment of TSD as well as continuing to fix small issues and make improvements to the code and art.
Procedural shadows are in
![](https://i.imgur.com/Xc6fwYZ.png)
Seasonal map objects are in; Mapwork is still WIP
![](https://i.imgur.com/pJpaq3I.gif)
Bloody hell!
![](https://i.imgur.com/pca0aW8.gif)
Patch 1...
![](https://i.imgur.com/JK4eHVw.gif)
and Patch 13
![](https://i.imgur.com/nwvTk3X.gif)
Note on sound
Travie is continuing to work with a composer to create unique background music (mostly loops) for the game. Some tracks are currently complete, and I expect to add them sometime within the next two months to the source.
Travie and I have been working hard to ensure a high quality environment for the game. There's still work left to do, but the game is getting more complete each day.
Until next time,
Orange