mob
player
Login()
SaveFile.cd = "/"
if(ckey in SaveFile.dir)
SaveFile.cd = ckey
Read(SaveFile)
usr << "Welcome to Living Your Best Life Simulator 3.2!"
else
var/savefile/F = new(ckey)
Write(F)
src.Move(locate(/mob/create_character))
Problem description:
Login.dm:126:error: bad argument definition
Line 26 is below usr.Move. If it's relevant, there is a load/save overwrite for location on Logout().
Edits: to show a different thing I tried.