ID:2404620
 
This is my first time attempting to use multiple maps objects in the user interface. I want to know how and what ways can we manipulate the second map.

Specifically, I'm trying to move the eye of the second nondefault map to various locations. How do I do so?
Secondary map controls can only be used for screen objects (like element-based HUD controls)
Would suggesting multiple client eyes, be worth the effort?
Doubt it, it's been suggested and deemed pretty much unfeasible due to how BYOND handles eyes.