
This is a test run of the tree generator, so don't expect those trees to be in the same position in the final product. This does show the two new graphics I've made recently, however -- trees and fences. I'm probably going to increase the contrast of the trees, but the fences are sweet as it is (they autojoin, of course).
You'll also note the brick road has been taken out. There is, however, a new brick road leading from the eastern Sanctuary entrance (roughly northeast of here) to the docks on the map northeast from the Sanctuary. The rest of the Sanctuary is mostly forest and bare ground, with a little dirt path snaking around the west side (a little further west from the sitting area) for your afternoon strolls through the thicker part of the forest around the Sanctuary.
There is also a big fence that cordons off the entirety of the Sanctuary's grounds. This fence is only designed to keep wandering small animals from aggressing the Sanctuary: there are no gates or controlled access at the main paths leading into the Sanctuary. The Sanctuary is actually pathetically protected from wandering animals. In case you were wondering. ;-)
Bonus screenshot!

The bathing pond at the north end of the Sanctuary.
Is all the game world to be hand made and will there be caves?
Also on the topic of caves, how does mining work? Are there large stones just lying around like in HrH or do you plan for a more complicated system?
Sinking a cave and employing spelunking skills would be fun :)