shut the fuck up ss13 is a badly optimized game i've disabled atmospherics once with the help of coding and CPU usage went from %85 to %20 exactly your coders are the one who need to optimize ss13, not byond.
Translation
A subsystem that was designed from the ground up to auto scale it's processing rate to take up all free cpu while not actually taking up cpu time needed for other things stopped taking up all of the cpu time it was designed to consume when i disabled it.
You haven't made a point. Please come back when you make a point.
edit:
AlcaroIsAFrick wrote:
THE BAD CHECK_TICK WHICH WORKS INCORRECTLY AND ISNT EVEN USED
check_tick is designed to keep all procs that use it from contributing to the world cpu usage going over 85%, it works correctly and is being used if world.cpu stays at or below 85%
AlcaroIsAFrick wrote:
and CPU usage went from %85
%85
I'd say it is both used, and works correctly.
go ahead, we're all waiting with baited breath