mob
monster
New()
spawn()
if(get_dist(src,usr) > 2)
step(src,cardinal_dirs[rand(1,4)])
sleep(15)
else
usr << "I see you."
sleep(15)
Slime
icon = 'Slime.dmi'
Problem description:
When I load up the game, nothing happens. The slime just stands there, stock-still. And I also don't get the "I see you" message. ;_;