Code:
Problem description:
I have an area which has an icon_state that is null to start with, but I want to change its icon_state to a transparent purple color. When I make that assignment statement, however, nothing happens. I put a message check to say something like "Area icon is being changed!" and sure enough, it says that when I load the game up. Any ideas?
![]() May 16 2018, 6:02 pm
|
|
Is the layer of the area higher than the turfs belonging to it?
|
area layer is 1, turf is 2. I'm not entirely sure which is higher, or how that all works. I'm coming directly from having finished reading like the first 8 chapters of the guide.
|
You'd want to set it to something like TURF_LAYER+1 or whatever you need.
|