How can I make it so that when a player talks to a NPC, its like this: http://img.gamefaqs.net/screens/6/5/8/gfs_52093_2_2.jpg
Where a message box appears on the screen (only the users screen, not other players,) and it outputs text into a message box, and you can press a button on the game controller to read the next message (or close the message if thats all the NPC had to say.)
How can I do that, without it being a standard alert pop-up window?
I mean like how can you make it so a message box slowly appears and expands open and the text outputs, like Mega Man X for SNES (actually I forget if it did that or not its been awhile) or like some other game where a message box slowly zoomes into the screen as a line, and then the line expands vertically and a huge huge animation plays of a message box opening up and then it shows a face that only the player sees and a message box shows up?
and how do you make something only appear on the players screen and not other players screen? I only know how to code from a DBZ Genesis rip I got in early year 2002 and thats how I know everything I know about making BYOND games but I think my knowledge is outdated now. |
Keywords:
matrix http://www.byond.com/forum/?post=2240732 mob/verb/addMessageBox() This isn't good practice to creating any HUD objects in your game, better practice is assign it to variable or list. |
Lol.