I haven't touched the software in ages, but I recently had the urge to make a Grim Prospects variant to test the revamped physical version I've always wanted to make. Unfortunately, the old version doesn't appear to even run anymore so I don't know how much I need to reprogram. I get a blank ad screen and then it crashes. (I've yet to try all my other games yet, but those I have appear to work.)
1) Does the game work for anyone else? http://www.byond.com/games/ACWraith/GrimProspects
2) Is anyone aware of what BYOND changes I need to adjust for? For reference, this is a BYOND 4.x mapless game using multiple grids and nested frames.
I haven't touched the code in years. I wonder if there's been skin API changes. The code grabs some buttons when a client is created.
Code: client |
It seems to be changes with in how the default client New() proc acts. I cut my code above the ..() and pasted it underneath the ..(). It ran. I'll mess around with it some more and see if anything else is broken. Thanks. =)
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By hosting the game in Dream Daemon, I've managed to catch a runtime error that is probably causing the client to fail to connect to a mob properly:
Nothing comes to mind that would make this depend on the BYOND version you're using to run it, though...