ID:2336934
![]() Jan 13 2018, 11:02 am
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Problem description: Hey all, I recently launched my game, and was hosting it locally for the first few days, and everything was fine. The day I transferred host files and everything to byond panel, and multiple tiles since, my player saves (for multiple players if not all), keep rolling back. It seems to happen the most during world saves. Any advice to rapidly resolve this would be greatly appreciated. |
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You need to mark all variables that can store another player reference /tmp, and you need to not save turfs basically ever.