ID:23170
 
Keywords: ruin, updates
- Fixed a few minor bugs.
- Overrode world/OpenPort() so the game can't be hosted. I noticed it in Games Live, and decided that I should probably take steps to ensure that it doesn't end up there unless someone's edited the source code. Which is fine.
- Added a new option - you can now disable the isometric display, and turn it into your standard 2D BYOND game. You can't 'see through walls' in the 2D mode, but you'll live. Also, it's even uglier, if that's possible.

It is, however, much, much faster.

Everything should work in 2D mode, but I don't guarantee that there won't be any nasty bugs.

Also, it's entirely possible to run the game in textmode if you set it to 2D - not everything has been given text that makes sense, though. If you're careful, it may be possible to play the game properly in Linux. Except that you would have some problems throwing spells. Next version, I'll make some changes that should make Ruin far more playable in text mode.