flick() behavior inconsistent for images
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Resolved
Image flicks were based on the old appearance when an updated appearance was pending.
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BYOND Version: | 511.1383 |
Operating System: | Windows 7 Pro 64-bit |
Web Browser: | Chrome 61.0.3163.100 |
Applies to: | Dream Seeker |
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Status: |
Resolved (512.1395)
This issue has been resolved.
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Descriptive Problem Summary: The flick() proc works such as the reference's icon, along with overlays/underlays, are animated. For images, which only recently gained flick() support, only the icon animates. Applying the KEEP_TOGETHER appearance_flag to the image has no effect on this behavior.
Spent half a night and 2 hours today diagnosing this before I realized it wasn't me.
Code Snippet (if applicable) to Reproduce Problem:
mob verb/test() var image/i = new(loc = src) src << i i.overlays += 'mob.dmi' flick("test", i)
Does the problem occur:
Every time? Or how often? Every time.
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur? It does not.
Workarounds: None.
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