By Tyruswoo
Smooth, beautiful tile-based movement. Perfect for classic RPGs!

Now the kids can't say they missed church because a stranger stuck to them like glue! They'll continue their move route as soon as the obstacle is gone.
Bug fix:
Improved handling of mob collisions when two mobs attempt to enter the same tile at the same moment. This fixes a bug where mobs sometimes got stuck when two mobs tried to enter the same tile simultaneously (i.e. from opposite directions). Now, if mobs (or players) begin to enter a tile that appears to not have anything dense inside, but another dense atom enters at the same moment and there is a dense atom there, after all, then the mob (or player) returns to the tile which it was just leaving.
