This is real simple stuff. All it does is scale your bound_x, bound_y, bound_width, and bound_height to fit whatever number you want to multiply by. Especially useful for when you multiply a transform matrix -- takes all the thinking out of things. :p
Note: Results may be 1 pixel off due to bounds' automatic truncation
ID:2283179
Aug 13 2017, 10:00 pm
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Aug 14 2017, 11:41 pm
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