I need to draw blackness cover over my images which are peeking out of tile bounds.
How do i do that? Is there any blackness plane or layer variables?
Image of object made of multiple overlays. Object and all the overlays have appearance_flags and plane set to 0.
Example of my trouble: https://i.imgur.com/9HIetvi.png
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Here's a link to the reference on the subject:
http://www.byond.com/docs/ref/info.html#/atom/var/ appearance_flags
This is the problem. appearance_flags of 0 means that TILE_BOUND is off.
If that doesn't fully fix it, you can try using the SEE_BLACKNESS flag for the mob.sight variable, which will render darkness to plane 0. This means that you will probably want objects that should be covered by darkness on planes -1 and below.