mob/verb/push()
usr.Push()
mob/proc/Push(obj/Box/A)
if(istype(A))
if(step(A,src.dir))
step(src,src.dir)
obj
Box
icon = 'obj.dmi'
icon_state="roof1"
density = 1
layer = 5
Problem description:
this code i tried will not work at all can i get some help
I think you should look at Bump() proc if you want to push boxes.