Code:
Problem description:
I set up icons so they have lots of different states. In the reference manual it says you can set the icon_state of the pointer. For me it only works when I set the icon as an icon that has a state with no name, and that is always the state the pointer uses. How can you set it so it would use the icon, and icon state of an actual object being dragged?
ID:2251859
![]() May 28 2017, 7:13 am
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This is the easiest way I can think of to accomplish what you're looking for. I had this same problem years ago when I first messed with mouse icons and it drove me crazy trying to figure out the same issue you are having :)