if(!timejoined) // No join time set, so we assume he's new.
timejoined = time2text(world.timeofday, "DD,MM,YYYY")
Now that's great and all, but now I need to make a proc that counts how many days are between the timejoined variable and the current date. And I am not sure how to do that..
Next you'll just want to subtract the timejoined from the current world.realtime, that'll give you how many tenths of a second since you created your character. Run that through some math and there ya go.