turf
wall
icon = 'wall.dmi'
density = 1
start
icon = 'start.dmi'
wall2
icon = 'wall2.dmi'
density = 0
mob/player
icon = 'player.dmi'
Login()
mob
//src.icon='player.dmi'
step_size = 8
Login()
var/mob/player/p=new()
p.client=src.client
p.Move(locate(13,13,1))
obj
step_size = 8</b>
Problem description:This should work, But for some reason dream maker is not registering my turfs but is registering my...objects? its very strange.