I think that it'd be a nifty addition to make it so that you can see the following on the second page for weapons:
Orb - Elemental damage that the weapon deals (Some weapons could have innate orbs perhaps)
Attack gem - What spell the weapon has for a special E-cast.
And then weapon effects - This one is one that might not be quite clear to people who don't know about them but, before its addition or otherwise, but Some weapons on Eternia Battlegrounds Origin server, the rp server, have special effects. There are only a few over there, like bleed which gives q/e damage a low-ish chance to deal bleed dot. I feel like, for if and when this is a thing on the pvp server, it should be included.
With that I'd like to request also adding some special attack gems, weapon effects, as well as means for the other elements: time, poison, illusion, blood, energy, etc, to get an Orb, as well as maybe 'grand orbs' that are basically and literally just 2x'd orbs that are able to supersede regular orbs weapons but, cannot convert an existing orb to a grand orb.
I also have a couple conceptual suggestions for added weapon effects: Assassin (auto poisoned with Toadstool, added poisons take priority over Toad stool), Mage-eater (Magic damage against the wielder has a low chance to have a portion of it returned to the attacker *if within range), and Spell-bound (attacks against summoned mobs deal added damage (15%) Just examples of concepts, I'm sure better ones could be made, but this is just for diversity and utility outside of agility+q/e like the rp servers weapon effects have the bias towards.
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![]() Mar 28 2017, 9:05 pm
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![]() Mar 28 2017, 9:08 pm
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Bleed and whatnot are actually show as little icons, there's just nothing that uses them yet. As for the rest of the suggestion, consider it done for the next patch.
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