I'd like an appearance flag to stretch screen objects when using screen_loc = "x1,y1 to x2,y2" syntax rather than tile them.
Primary for filling the entire game window with a large (480x480) screen object in a way that is client.view agnostic
ID:2220071
Mar 2 2017, 10:21 pm
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In response to Ter13
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I like your idea. Also I agree about the strings.
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"X1%,Y1% to X2%,Y2%" save a flag, comply with anchors.
"WEST+0%,SOUTH+0% to EAST+0%,NORTH+0%"
"CENTER-25%,SOUTH+25% to CENTER+25%,NORTH-25%"
Also:
http://www.byond.com/forum/?post=2189366
"LEFT+10%,BOTTOM+10% to RIGHT-10%,BOTTOM-10%"
Albeit, I FUCKING HATE the fact that we use composite strings for this kind of thing, but it's a thing that's already a standard in the language.