Code:
Problem description:
What I aim to do is make a multiple select option such as
Member 1
Member 2
Member 3
None
How would I go about making such and code each to a value
Edit:
Ok. So I currently have an exp system in progress. I have a verb that you can use to set the level of each ally to make much less prompts. This has the effect though of going through hoops to do an exp boost. I want to add the option to the code of selecting which members have this item boost
ID:2219810
Mar 2 2017, 6:40 am (Edited on Mar 2 2017, 6:39 pm)
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Mar 2 2017, 8:07 am
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Try adding more details about what you're doing exactly.
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Please show any relevant code and whatever else for how you are applying the boost to members currently.
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Sorry for long delay. I'm still having the issue.
This is simply a tool program I am making, not an actual game. My intentions for this are such that each member gets exp but the bonus option gives more to those selected. It would be a huge mess to do individual selection, so I am trying to do a checklist type of selection on who can receive the boost. |