How do i stop people from reconnecting during a reboot? I want everyones game client to just close. For some reason reconnect causes weird bugs with icons going invisible
Dec 29 2016, 12:58 am
Best response
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you could include something like this in your reboot verb/proc to force all players to logout before the reboot is initiated.
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Well i think i would just overall kill everyone connection. like this.
> for(var/mob/M in world) |
Use OpenPort() to close the port and disable any further connections after booting everyone
for(var/client/c) verb |