MSVCR120!memset+0x24
byondcore!PixBits::init+0x55
byondcore!insertIcon+0x4b0
byondcore!DungServer::ThreadNetMsg+0x814d
byondcore!LocalDB::HubToJS+0xfb6
byondcore!DungServer::ThreadNetMsg+0x1e6b4
byondcore!DungServer::ThreadNetMsg+0x26cb1
byondcore!DungServer::ThreadNetMsg+0xf7e3
byondcore!DungServer::ThreadNetMsg+0xea36
byondcore!DungServer::ThreadNetMsg+0x167ff
byondcore!DungServer::ThreadNetMsg+0x167ff
byondcore!LocalDB::HubToJS+0x4a51
byondcore!TimeLib::SystemAlarm+0x10a
dreamdaemon+0x17562
mfc120!CWnd::OnWndMsg+0x31d
mfc120!CWnd::WindowProc+0x22
mfc120!AfxCallWndProc+0x99
mfc120!AfxWndProc+0x34
mfc120!AfxWndProcBase+0x34
USER32!_InternalCallWinProc+0x2b
ID:2175671
![]() Nov 21 2016, 7:17 am
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![]() Nov 21 2016, 12:14 pm
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That's probably a memory shortage, but it's hard to say for sure. PixBits::init() shouldn't crash unless memory allocation fails badly.
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