EDIT: Tested in 1363 as well, just to check. Same thing.
Ready to begin play
2play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
2play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
webclient.dart.js:33725 Object {file: "cache/280613777", options: Object, ___dart__$dart_dartObject_ZxYxX_0_: JsObject}
webclient.dart.js:33725 Object {file: "cache/2165364756", options: Object, ___dart__$dart_dartObject_ZxYxX_0_: JsObject}
webclient.dart.js:33725 Object {file: "cache/2526722097", options: Object, ___dart__$dart_dartObject_ZxYxX_0_: JsObject}
webclient.dart.js:33725 Object {file: "html/0.html", options: Object, ___dart__$dart_dartObject_ZxYxX_0_: JsObject}
2play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.
play:1 [.Offscreen-For-WebGL-0000029310CF1050]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete
play:1 [.Offscreen-For-WebGL-0000029310CF1050]RENDER WARNING: texture bound to texture unit 0 is not renderable. It maybe non-power-of-2 and have incompatible texture filtering.