ID:2156
 
Well, it's not really a game, more of a screensaver. It's called AppleII and its based on an old screensaver for Macs, I intend to make a more feature packed version for the hub but this one comes with src, so check them both out. :)
runtime error: Cannot read null.density
proc name: Make Move (/mob/Blue/proc/Make_Move)
usr: null
src: Blue (/mob/Blue)
call stack:
Blue (/mob/Blue): Make Move()
Blue (/mob/Blue): Make Move()

Remove one of the walls, and allow it to hit it. ;)
Ah yes, I forgot II knew I added those surrounding walls for a reason...
Fixed... Cursed end-users... >:)
This is fun and addicting, I like it XD
Ya, I had fun with it. There should be time trials, who can make it take the longest. I had a pretty long session about a week ago. Found a good way for it to flow.