ID:2141938
![]() Sep 1 2016, 3:07 pm
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Well, I entrusted hosting to a guy named AntoniokoCL or whatever and he tells me he had decomplied my rsc so now my source is out there and i was informed by one of my buds that this is not allowed... If you could would you mind banning his IP? I have it if you need it.
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![]() Sep 1 2016, 3:15 pm
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Decompiling the .rsc file has been possible for a while now (though it's a little more difficult these days), but you shouldn't worry. The .rsc (short for resource cache) only contains "included" files (anything between two apostrophes, like icons and sound files). The resource cache contains no code, and even if it did it wouldn't be in any human-readable form.
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He's legitimately saying hes decompiled the coding files. Should i take it as a bluff or?
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Decompiling the source is a vastly complicated process and only results in barely readable nonsense that most people can't make heads or tails of. I really doubt this person has decompiled anything.
Pulling resources from the rsc, however, is a much easier and the more likely thing. But in either case, there's nothing BYOND itself can do, it falls onto the game developer to handle these things themselves. |
He's legitimately saying hes decompiled the coding files. Should i take it as a bluff or? If he's told you RSC and "code" decompiling in the same sentence, he's an idiot. End of story. He probably barely understands how the software works and is just trying to manipulate you. |
One way you can tell is ask him to show you some of the code he got. If he makes up some excuse as to why he can't show you the code he "decompiled", it's because he doesn't have any code.
Remember the golden rule: Screenshots or it never happened. |
so now my source is out there and i was informed by one of my buds that this is not allowed... ![]() |
Should look something similar to this. :P
// This binary was originally compiled in v499 |