
I have side map on a 64 icon_size and moving some mobs around causes strange layering issues.
Both mobs (the player and the box) are on the same plane and layer (default). The turf is on the same plane with a lower layer (default).
Numbered Steps to Reproduce Problem:
Create a world with side map with 64pixel icon_size and try moving around? I'm unsure if this is the cause.
Attempt to move around turfs with other mobs.
Expected Results:
layering works appropriately
Actual Results:
Shenanigans.
Does the problem occur:
Every time? Or how often? Every time the box is in that spot
In other games? Unsure
In other user accounts? Yes
On other computers? Yes
When does the problem NOT occur?
When there's only one mob on the tile.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Unsure
Workarounds:
Unsure