ID:2127296
![]() Aug 5 2016, 6:16 pm
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Probably been discussed, but let's say you are working on a graphical roguelike. Let's say your world icon-size is 16x24. It'd be really nice to be able to draw inventory items in a statpanel at 16x16 or 32x32. I'd write all the tabbing interface foo myself in HTML/JS, but to be honest for rapid prototyping, statpanels are pretty seductive.
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![]() Aug 5 2016, 6:26 pm
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This has came up for us while testing 64x64. icon filled stat panels are really only used as a faster version of right click for seeing whats on a tile with a lot of shit, so its not used often, but when it is, moving to 64x64 has shown some issues with not being able to see as much on the stat panel.
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