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I'm seeing a very strange flicker happening with my lighting. This happens no matter what's going on, even if I stand still, or the camera isn't moving. The lights themselves are images, and there's about 1000 of them on a single map.
Colors, size, and icon intensity are randomized on creation.
Can you isolate one of the frames where it's messed up? It's super hard to see what's going on in a .gif.
Also, what plane are your lights on? Are they behind the map, as some games do it, or above it?
And if you creep along back to where you saw a flicker, can you get it in a state where the problem persists for more than one frame? I'm curious if this issue is tied to the map layout in some way, like possibly a blend mode not being set properly.