I am looking for anyone who might be interested in writing areas for my MUD to help expand the content. I am looking for someone who has experience such as writing areas for previous MUDs or even a prose writing background. Basically, anyone who knows how to write concise, interesting descriptions. For those who are not familiar, areas are much like the setting in a story. They are made up of "rooms" and provide a description of the area where the game takes place. A typical room might look like: A Dark Forest Exits: NW Shadowy trees loom about you, their twisted grey bark leering like gnarled faces. Above, withered branches grasp at the sky while below unseen things scrabble and scurry amongst the ancient, tangled roots. A worn, dusty path winds through the trees to the north and west.
Ideally, rooms have a descriptive, but brief, name and a colorful 3-5 line description. Specifically, the areas should follow the theme of the MUD, which is dark fantasy. Horror would be okay (as long as the technology level was pseudo medieval), as would more standard fantasy (minus the frolicking elves and dour dwarves, naturally).
Dark Room
Exits: none
A wild manticore appears and rips off your head, thus killing you. You also lose the game.