Descriptive Problem Summary:
It seems that, when compared to DS, the webclient calculates glide_sizes differently. We use a system that is similar (almost identical) to Ter13's Tile-glide smoothing algorithm.
In scenarios that work in DreamSeeker, movement in the webclient is jumpy and hard to look at. It seems as if glide_size always comes up a bit short compared to DreamSeeker.
This is a difficult issue to get solid evidence for, because you kind of have to just see it to notice the jitteriness:
http://i.imgur.com/IUWd735.gifv
ID:2085808
May 18 2016, 12:54 am
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http://www.byond.com/forum/?post=2085295