Problem description:
So... I've been toying with my game skin, and now i tried to set a image file to a label, but this happaned: The background of the image that i set is gray.
I tried to set the transparency at my window at the exact RGB of the background, but it stil doesn't work.
Here is a print of what happens: http://imgur.com/sg2WLvo
And here what i did with transparency: http://imgur.com/93LJIqf
And here are how things are at my label: http://imgur.com/iKq16wu
*It is using a DMI image, but i also tried jpg and bitmap
Is there a better/right way to do this than using a label? What am i doing wrong? D:
Thanks for the help o/
ID:2072163
![]() Apr 18 2016, 8:08 pm
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You`re better off using list and store all the clinet.screen objects than call a list to display them rather than doing new/obj ...
Was just an example chill |
Example: