chainball
icon = 'chainball.dmi'
density = 0
pixel_x = -32
layer = FLY_LAYER
New()
Swing()
proc
Swing()
for(var/mob/M in view(src, 0))
view(M) << narrate("<b><font color = red> [M] is hit by the [src]!")
spawn(10) return.()
Click()
Swing()
Problem description:
Nothing wrong with the actual function of the proc as I've tested it with Click(), but calling the proc through New() doesn't seem to do anything? I've looked and looked but I can't find anything wrong with it.
Maybe it's something silly I've missed? Any takers?
-B