ID:2059063
Mar 25 2016, 8:47 am
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Could muting sounds be applied on a per game basis, rather than a flat on/off switch?
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Mar 25 2016, 11:10 am
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This request is retarded. It's up to developers to include a mute switch in their games..
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In response to GreatPirateEra
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It's not unreasonable. I do think developers should add such a thing in general, but I see no reason for BYOND not to have a per-game setting on this.
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This request stems from a tool I made in DM that requires sound to be toggled on (it's an interval timer/alert utility, basically). I have to remind myself to turn the sound off when I'm done using it, and back on when I need it (which is currently 4x per day).
It's certainly not a big deal, just a bit tedious. I figured macros are on a per-game basis, so why not. |
I think this would be good to add, give players more control over the games they play.
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In response to GreatPirateEra
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GreatPirateEra wrote:
This is already implemented on the webclient Even more reason to provide the same functionality in DS. |